Okay so I rememebered now that games are supposed to teach us something, otherwise they’re not fun. So my game will teach first the use of combos, IE timing. That’s for the action and fun to get along. But then when different animals are interduced, they offer different game-types, and you have to use all the forms to answer some questions. So I want it to teach thinking from different points of view.
Also, Aquaria is a game which I’ve seen some time ago and been sitting in my brains ever since. Haven’t played it though it made me want to make something similar. So we have some stuff in common. Besides it’s really pretty so go check it out.
Also, today I’m finally going to the model store! Gonna build my green set and an armateur so I can start testing! Wheee
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